Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/5755
Full metadata record
DC FieldValueLanguage
dc.creatorSchatz, Bruce R.-
dc.date2004-10-01T20:34:11Z-
dc.date2004-10-01T20:34:11Z-
dc.date1977-08-01-
dc.date.accessioned2013-10-09T02:41:06Z-
dc.date.available2013-10-09T02:41:06Z-
dc.date.issued2013-10-09-
dc.identifierAIM-426-
dc.identifierhttp://hdl.handle.net/1721.1/5755-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionThe computation of immediate texture discrimination involves finding boundaries between regions of differing texture. Various textures are examined to investigate the factors determining discrimination in the limited domain of line-and-point images. Two operators embodying necessary properties are proposed: length and orientation of actual lines and of local virtual lines between terminators. It is conjectured that these are sufficient as well. Relations between this theory and those of Julesz and of Marr are discussed. Supporting psychological evidence is introduced and an implementation strategy outlined.-
dc.format97 p.-
dc.format21182595 bytes-
dc.format15005713 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAIM-426-
dc.titleThe Computation of Immediate Texture Discrimination-
Appears in Collections:MIT Items

Files in This Item:
There are no files associated with this item.


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.