Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/5841
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dc.creatorJones, Thomas L.-
dc.date2004-10-01T20:47:20Z-
dc.date2004-10-01T20:47:20Z-
dc.date1970-04-01-
dc.date.accessioned2013-10-09T02:41:29Z-
dc.date.available2013-10-09T02:41:29Z-
dc.date.issued2013-10-09-
dc.identifierAIM-195-
dc.identifierhttp://hdl.handle.net/1721.1/5841-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionINSIM1 is a computer program, written in LISP, which models simple forms of learning analogues to the learning of a human infant during the first few weeks of his life, such as learning to suck the thumb and learning to perform elementary hand-eye coordination. The program operates by discovering cause-effect relationship and arranging them in a goal tree. For example, if A causes B, and the program wants B, it will set up A as a subgoal, working backward along the chain of causation until it reaches a subgoal which can be reached directly; i.e. a muscle pull. Various stages of the simulated infant's learning are described.-
dc.format19 p.-
dc.format7594068 bytes-
dc.format511407 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAIM-195-
dc.titleINSIM1: A Computer Model of Simple Forms of Learning-
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