Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/5980
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dc.creatorEisenberg, Michael-
dc.date2004-10-04T14:25:19Z-
dc.date2004-10-04T14:25:19Z-
dc.date1991-10-01-
dc.date.accessioned2013-10-09T02:42:10Z-
dc.date.available2013-10-09T02:42:10Z-
dc.date.issued2013-10-09-
dc.identifierAIM-1325-
dc.identifierhttp://hdl.handle.net/1721.1/5980-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionCurrent fashion in "user-friendly'' software design tends to place an overreliance on direct manipulation interfaces. To be truly expressive (and thus truly user-friendly), applications need both learnable interfaces and domain-enriched languages that are accessible to the user. This paper discusses some of the design issues that arise in the creation of such programmable applications. As an example, we present "SchemePaint", a graphics application that combines a MacPaint-like interface with an interpreter for (a "graphics-enriched'') Scheme.-
dc.format67 p.-
dc.format6190346 bytes-
dc.format4861131 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAIM-1325-
dc.subjectapplications programming-
dc.subjectsoftware design-
dc.titleProgrammable Applications: Interpreter Meets Interface-
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