Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/6040
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dc.creatorKatzenelson, Jacob-
dc.date2004-10-04T14:36:41Z-
dc.date2004-10-04T14:36:41Z-
dc.date1988-04-01-
dc.date.accessioned2013-10-09T02:42:30Z-
dc.date.available2013-10-09T02:42:30Z-
dc.date.issued2013-10-09-
dc.identifierAIM-1042-
dc.identifierhttp://hdl.handle.net/1721.1/6040-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionThis work considers the organization and performance of computations on parallel computers of tree algorithms for the N-body problem where the number of particles is on the order of a million. The N-body problem is formulated as a set of recursive equations based on a few elementary functions, which leads to a computational structure in the form of a pyramid-like graph, where each vertex is a process, and each arc a communication link. The pyramid is mapped to three different processor configurations: (1) A pyramid of processors corresponding to the processes pyramid graph; (2) A hypercube of processors, e.g., a connection-machine like architecture; (3) A rather small array, e.g., $2 \\times 2 \\ times 2$, of processors faster than the ones considered in (1) and (2) above. Simulations of this size can be performed on any of the three architectures in reasonable time.-
dc.format52 p.-
dc.format5659890 bytes-
dc.format2124339 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAIM-1042-
dc.subjectN-body problem-
dc.subjectparallel computing-
dc.subjectparticle simulation-
dc.titleComputational Structure of the N-body Problem-
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