Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/6098
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DC FieldValueLanguage
dc.creatorEdwards, D.J.-
dc.creatorHart, T.P.-
dc.date2004-10-04T14:39:10Z-
dc.date2004-10-04T14:39:10Z-
dc.date1961-12-01-
dc.date.accessioned2013-10-09T02:42:58Z-
dc.date.available2013-10-09T02:42:58Z-
dc.date.issued2013-10-09-
dc.identifierAIM-030-
dc.identifierhttp://hdl.handle.net/1721.1/6098-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionThe Alpha-Beta heuristic is a method for pruning unneeded branches from the move tree of a game. The algorithm makes use of information gained about part of the tree to reject those branches which will not affect the principle variation.-
dc.format1862386 bytes-
dc.format1430864 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAIM-030-
dc.titleThe Alpha-Beta Heuristic-
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