Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/6102
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dc.creatorBloom, Burton H.-
dc.date2004-10-04T14:39:27Z-
dc.date2004-10-04T14:39:27Z-
dc.date1963-02-01-
dc.date.accessioned2013-10-09T02:43:00Z-
dc.date.available2013-10-09T02:43:00Z-
dc.date.issued2013-10-09-
dc.identifierAIM-047-
dc.identifierhttp://hdl.handle.net/1721.1/6102-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionThe problem of devising a mechanical procedure for playing chess is fundamentally the problem of searching the very large move-tree associated with a chess position. This tree-searching problem is representative of a large class of problems. Consequently, we will first present briefly a general theory of tree-searching problems. This theory will be useful in clarifying the intention of our proposed research.-
dc.format4356035 bytes-
dc.format3433024 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAIM-047-
dc.titleA Proposal to Investigate the Application of a Heuristic Theory of Tree Searching to a Chess Playing Program-
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