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http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/6102Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.creator | Bloom, Burton H. | - |
| dc.date | 2004-10-04T14:39:27Z | - |
| dc.date | 2004-10-04T14:39:27Z | - |
| dc.date | 1963-02-01 | - |
| dc.date.accessioned | 2013-10-09T02:43:00Z | - |
| dc.date.available | 2013-10-09T02:43:00Z | - |
| dc.date.issued | 2013-10-09 | - |
| dc.identifier | AIM-047 | - |
| dc.identifier | http://hdl.handle.net/1721.1/6102 | - |
| dc.identifier.uri | http://koha.mediu.edu.my:8181/xmlui/handle/1721 | - |
| dc.description | The problem of devising a mechanical procedure for playing chess is fundamentally the problem of searching the very large move-tree associated with a chess position. This tree-searching problem is representative of a large class of problems. Consequently, we will first present briefly a general theory of tree-searching problems. This theory will be useful in clarifying the intention of our proposed research. | - |
| dc.format | 4356035 bytes | - |
| dc.format | 3433024 bytes | - |
| dc.format | application/postscript | - |
| dc.format | application/pdf | - |
| dc.language | en_US | - |
| dc.relation | AIM-047 | - |
| dc.title | A Proposal to Investigate the Application of a Heuristic Theory of Tree Searching to a Chess Playing Program | - |
| Appears in Collections: | MIT Items | |
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