Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/6335
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dc.creatorLieberman, Henry-
dc.creatorHewitt, Carl-
dc.date2004-10-04T14:52:05Z-
dc.date2004-10-04T14:52:05Z-
dc.date1981-10-01-
dc.date.accessioned2013-10-09T02:44:54Z-
dc.date.available2013-10-09T02:44:54Z-
dc.date.issued2013-10-09-
dc.identifierAIM-569a-
dc.identifierhttp://hdl.handle.net/1721.1/6335-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionIn previous heap storage systems, the cost of creating objects and garbage collection is independent of the lifetime of the object. Since objects with short lifetimes account for a large portion of storage use, it's worth optimizing a garbage collector to reclaim storage for these objects more quickly. The garbage collector should spend proportionately less effort reclaiming objects with longer lifetimes. We present a garbage collection algorithm which: Makes storage for short-lived objects cheaper than storage for long-lived objects. Operates in real time ??ject creation and access times are bounded. Increases locality of reference, for better virtual memory performance. Works well with multiple processors and a large address space.-
dc.format38 p.-
dc.format14889429 bytes-
dc.format10856966 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAIM-569a-
dc.titleA Real Time Garbage Collector Based on the Lifetimes of Objects-
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