Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/6343
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dc.creatorGrimson, W.E.L.-
dc.date2004-10-04T14:52:24Z-
dc.date2004-10-04T14:52:24Z-
dc.date1981-06-01-
dc.date.accessioned2013-10-09T02:44:54Z-
dc.date.available2013-10-09T02:44:54Z-
dc.date.issued2013-10-09-
dc.identifierAIM-613-
dc.identifierhttp://hdl.handle.net/1721.1/6343-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionComputational theories of structure from motion [Ulman, 1979] and stereo vision [Marr and Poggio, 1979] only specify the computation of three-dimensional surface information at special points in the image. Yet, the visual perception is clearly of complete surfaces. In order to account for this, a computational theory of the interpolation of surfaces from visual information is presented.-
dc.format26747958 bytes-
dc.format18830327 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAIM-613-
dc.titleA Computational Theory of Visual Surface Interpolation-
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