Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/6521
Full metadata record
DC FieldValueLanguage
dc.creatorGamble, Ed-
dc.date2004-10-04T15:14:34Z-
dc.date2004-10-04T15:14:34Z-
dc.date1989-11-01-
dc.date.accessioned2013-10-09T02:45:54Z-
dc.date.available2013-10-09T02:45:54Z-
dc.date.issued2013-10-09-
dc.identifierAIM-1173-
dc.identifierhttp://hdl.handle.net/1721.1/6521-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionEarly and intermediate vision algorithms, such as smoothing and discontinuity detection, are often implemented on general-purpose serial, and more recently, parallel computers. Special-purpose hardware implementations of low-level vision algorithms may be needed to achieve real-time processing. This memo reviews and analyzes some hardware implementations of low-level vision algorithms. Two types of hardware implementations are considered: the digital signal processing chips of Ruetz (and Broderson) and the analog VLSI circuits of Carver Mead. The advantages and disadvantages of these two approaches for producing a general, real-time vision system are considered.-
dc.format5442007 bytes-
dc.format2098467 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAIM-1173-
dc.titleA Comparison of Hardware Implementations for Low-Level Vision Algorithms-
Appears in Collections:MIT Items

Files in This Item:
There are no files associated with this item.


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.