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http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/6521Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.creator | Gamble, Ed | - |
| dc.date | 2004-10-04T15:14:34Z | - |
| dc.date | 2004-10-04T15:14:34Z | - |
| dc.date | 1989-11-01 | - |
| dc.date.accessioned | 2013-10-09T02:45:54Z | - |
| dc.date.available | 2013-10-09T02:45:54Z | - |
| dc.date.issued | 2013-10-09 | - |
| dc.identifier | AIM-1173 | - |
| dc.identifier | http://hdl.handle.net/1721.1/6521 | - |
| dc.identifier.uri | http://koha.mediu.edu.my:8181/xmlui/handle/1721 | - |
| dc.description | Early and intermediate vision algorithms, such as smoothing and discontinuity detection, are often implemented on general-purpose serial, and more recently, parallel computers. Special-purpose hardware implementations of low-level vision algorithms may be needed to achieve real-time processing. This memo reviews and analyzes some hardware implementations of low-level vision algorithms. Two types of hardware implementations are considered: the digital signal processing chips of Ruetz (and Broderson) and the analog VLSI circuits of Carver Mead. The advantages and disadvantages of these two approaches for producing a general, real-time vision system are considered. | - |
| dc.format | 5442007 bytes | - |
| dc.format | 2098467 bytes | - |
| dc.format | application/postscript | - |
| dc.format | application/pdf | - |
| dc.language | en_US | - |
| dc.relation | AIM-1173 | - |
| dc.title | A Comparison of Hardware Implementations for Low-Level Vision Algorithms | - |
| Appears in Collections: | MIT Items | |
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