Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/6875
Full metadata record
DC FieldValueLanguage
dc.creatorKahn, Kenneth Michael-
dc.date2004-10-20T20:03:51Z-
dc.date2004-10-20T20:03:51Z-
dc.date1979-08-01-
dc.date.accessioned2013-10-09T02:47:25Z-
dc.date.available2013-10-09T02:47:25Z-
dc.date.issued2013-10-09-
dc.identifierAITR-540-
dc.identifierhttp://hdl.handle.net/1721.1/6875-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionThis report describes a computer system that creates simple computer animation in response to high-level, vague, and incomplete descriptions of films. It makes its films by collecting and evaluating suggestions from several different bodies of knowledge. The order in which it makes its choices is influenced by the focus of the film. Difficult choices are postponed to be resumed when more of the film has been determined. The system was implemented in an object-oriented language based upon computational entities called "actors". The goal behind the construction of the system is that, whenever faced with a choice, it should sensibly choose between alternatives based upon the description of the film and as much general knowledge as possible. The system is presented as a computational model of creativity and aesthetics.-
dc.format323 p.-
dc.format31911007 bytes-
dc.format26032367 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAITR-540-
dc.titleCreation of Computer Animation from Story Descriptions-
Appears in Collections:MIT Items

Files in This Item:
There are no files associated with this item.


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.