Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/6924
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dc.creatorBrown, Richard-
dc.date2004-10-20T20:07:53Z-
dc.date2004-10-20T20:07:53Z-
dc.date1977-04-01-
dc.date.accessioned2013-10-09T02:47:37Z-
dc.date.available2013-10-09T02:47:37Z-
dc.date.issued2013-10-09-
dc.identifierAITR-403-
dc.identifierhttp://hdl.handle.net/1721.1/6924-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionWe will take the view that the end result of problem solving in some world should be increased expertness. In the context of computers, increasing expertness means writing programs. This thesis is about a process, reasoning by analogy that writes programs. Analogy relates one problem world to another. We will call the world in which we have an expert problem solver the IMAGE world, and the other world the DOMAIN world. Analogy will construct an expert problem solver in the domain world using the image world expert for inspiration.-
dc.format12622538 bytes-
dc.format9963410 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAITR-403-
dc.titleUse of Analogy to Achieve New Expertise-
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