أعرض تسجيلة المادة بشكل مبسط

dc.creator Reuben, Ernesto
dc.creator van Winden, Frans
dc.date 2006
dc.date.accessioned 2013-10-16T07:03:07Z
dc.date.available 2013-10-16T07:03:07Z
dc.date.issued 2013-10-16
dc.identifier http://hdl.handle.net/10419/19138
dc.identifier ppn:510024432
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/10419/19138
dc.description This is an experimental study of a three-player power-to-take game where a take authority is matched with two responders. The game consists of two stages. In the first stage, the take authority decides how much of the endowment of each responder that is left after the second stage will be transferred to the take authority (the so-called take rate). In the second stage, each responder can react by destroying any part of his or her own endowment. Two treatments are considered: one in which all players are ?strangers? to each other (random matching), and one in which the responders know each other from outside the lab and are more or less close ?friends? (whereas the take-authority is again randomly selected). We focus on how the intensity of ties between responders impacts the decisions, beliefs, and emotions of both the responders and the take-authority. Some of our findings are: (1) although take rates are about the same, friends destroy more than strangers when faced with high take rates; (2) coordination on the same destruction level is stronger among friends; (3) the high level of coordination among friends can be explained by their emotional reaction towards one another; (4) the difference between the actual and expected take rate is a much better predictor of experienced emotions and destruction than the difference between the actual and (what is considered as) the fair take rate.
dc.language eng
dc.publisher
dc.relation CESifo working papers 1674
dc.rights http://www.econstor.eu/dspace/Nutzungsbedingungen
dc.subject H20
dc.subject A10
dc.subject C92
dc.subject Z13
dc.subject C91
dc.subject C72
dc.subject ddc:330
dc.subject reciprocity
dc.subject social ties
dc.subject emotions
dc.subject expectations
dc.subject experiment
dc.subject friends
dc.subject principalagent relationship
dc.subject appropriation
dc.subject fairness
dc.subject Emotion
dc.subject Experiment
dc.subject Spieltheorie
dc.subject Theorie
dc.title Reciprocity and emotions when reciprocators know each other
dc.type doc-type:workingPaper


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أعرض تسجيلة المادة بشكل مبسط