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dc.creator Wernerfelt, Birger
dc.date 2003-12-11T20:21:33Z
dc.date 2003-12-11T20:21:33Z
dc.date 2003-11-11
dc.date.accessioned 2013-10-09T02:32:51Z
dc.date.available 2013-10-09T02:32:51Z
dc.date.issued 2013-10-09
dc.identifier http://hdl.handle.net/1721.1/3820
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/1721
dc.description The paper is concerned with communication within a team of players trying to coordinate in response to information dispersed among them. The problem is nontrivial because they cannot communicate all information instantaneously, but have to send longer or shorter sequences of messages, using coarse codes. We focus on the design of these codes and show that members may gain compatibility advantages by using identical codes, and that this can support the existence of several, more or less efficient, symmetric equilibria. Asymmetric equilibria may exist only if coordination across different sets of members is of sufficiently different importance. The results are consistent with the stylized fact that firm differ even within industries and that coordination between divisions is harder than coordination inside divisions.
dc.description Center for Innovation in Product Development at MIT under NSF Cooperative Agreement Number EEC-9529140.
dc.format 153816 bytes
dc.format application/pdf
dc.language en_US
dc.subject Communication
dc.subject Organization
dc.subject coarse codes
dc.title Organizational Languages
dc.type Working Paper


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