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Inferring 3D Shapes from 2D Codons

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dc.creator Richards, Whitman
dc.creator Koenderink, Jan J.
dc.creator Hoffman, D.D.
dc.date 2004-10-01T20:17:08Z
dc.date 2004-10-01T20:17:08Z
dc.date 1985-04-01
dc.date.accessioned 2013-10-09T02:40:18Z
dc.date.available 2013-10-09T02:40:18Z
dc.date.issued 2013-10-09
dc.identifier AIM-840
dc.identifier http://hdl.handle.net/1721.1/5613
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/1721
dc.description All plane curves can be described at an abstract level by a sequence of five primitive elemental shapes, called "condons", which capture the sequential relations between the singular points of curvature. The condon description provides a basis for enumerating all smooth 2D curves. Let each of these smooth plane be considered as the si lhouette of an opaque 3D object. Clearly an in finity of 3D objects can generate any one of ou r "condon" silhouettes. How then can we p redict which 3D object corresponds to a g iven 2D silhouette? To restrict the infinity of choices, we impose three mathematical properties of smooth surfaces plus one simple viewing constraint. The constraint is an extension of the notion of general position, and seems to drive our preferred inferences of 3D shapes, given only the 2D contour.
dc.format 19 p.
dc.format 3136972 bytes
dc.format 2443128 bytes
dc.format application/postscript
dc.format application/pdf
dc.language en_US
dc.relation AIM-840
dc.subject vision
dc.subject recognition
dc.subject visual representation
dc.subject object perception
dc.subject sfigure-ground
dc.subject 3-D shape
dc.title Inferring 3D Shapes from 2D Codons


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