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dc.creator Kahn, Kenneth M.
dc.date 2004-10-01T20:33:01Z
dc.date 2004-10-01T20:33:01Z
dc.date 1979-03-01
dc.date.accessioned 2013-10-09T02:41:01Z
dc.date.available 2013-10-09T02:41:01Z
dc.date.issued 2013-10-09
dc.identifier AIM-513
dc.identifier http://hdl.handle.net/1721.1/5730
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/1721
dc.description A framework is presented for making choices that are primarily constrained by aesthetic, as opposed to, pragmatic considerations. An example of the application of this framework is a computer system called "Ani", capable of making simple computer animation in response to high-level incomplete story descriptions. Aesthetic choice is presented as a parallel computation in which each choice point gathers together and evaluates suggestions. When faced with difficulties these choices can be postponed. The order in which inter-dependent choices are made is strongly influenced by the focus of the problem.
dc.format 24 p.
dc.format 8376489 bytes
dc.format 6066179 bytes
dc.format application/postscript
dc.format application/pdf
dc.language en_US
dc.relation AIM-513
dc.title Making Aesthetic Choices


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