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Visible Decomposition: Real-Time Path Planning in Large Planar Environments

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dc.creator Maron, Oded
dc.creator Lozano-Perez, Tomas
dc.date 2004-10-04T14:15:31Z
dc.date 2004-10-04T14:15:31Z
dc.date 1998-06-01
dc.date.accessioned 2013-10-09T02:42:02Z
dc.date.available 2013-10-09T02:42:02Z
dc.date.issued 2013-10-09
dc.identifier AIM-1638
dc.identifier http://hdl.handle.net/1721.1/5935
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/1721
dc.description We describe a method called Visible Decomposition for computing collision-free paths in real time through a planar environment with a large number of obstacles. This method divides space into local visibility graphs, ensuring that all operations are local. The search time is kept low since the number of regions is proved to be small. We analyze the computational demands of the algorithm and the quality of the paths it produces. In addition, we show test results on a large simulation testbed.
dc.format 17 p.
dc.format 689951 bytes
dc.format 641831 bytes
dc.format application/postscript
dc.format application/pdf
dc.language en_US
dc.relation AIM-1638
dc.subject AI
dc.subject MIT
dc.subject Artificial Intelligence
dc.subject path planning
dc.subject visibility graph
dc.title Visible Decomposition: Real-Time Path Planning in Large Planar Environments


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