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Why Stereo Vision is Not Always About 3D Reconstruction

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dc.creator Grimson, W. Eric L.
dc.date 2004-10-04T14:15:53Z
dc.date 2004-10-04T14:15:53Z
dc.date 1993-07-01
dc.date.accessioned 2013-10-09T02:42:04Z
dc.date.available 2013-10-09T02:42:04Z
dc.date.issued 2013-10-09
dc.identifier AIM-1435
dc.identifier http://hdl.handle.net/1721.1/5947
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/1721
dc.description It is commonly assumed that the goal of stereovision is computing explicit 3D scene reconstructions. We show that very accurate camera calibration is needed to support this, and that such accurate calibration is difficult to achieve and maintain. We argue that for tasks like recognition, figure/ground separation is more important than 3D depth reconstruction, and demonstrate a stereo algorithm that supports figure/ground separation without 3D reconstruction.
dc.format 11 p.
dc.format 393745 bytes
dc.format 520870 bytes
dc.format application/octet-stream
dc.format application/pdf
dc.language en_US
dc.relation AIM-1435
dc.subject stereo vision
dc.subject camera calibration
dc.subject noise sensitivity
dc.title Why Stereo Vision is Not Always About 3D Reconstruction


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