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The Computational Study of Vision

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dc.creator Hildreth, Ellen C.
dc.creator Ullman, Shimon
dc.date 2004-10-04T14:36:46Z
dc.date 2004-10-04T14:36:46Z
dc.date 1988-04-01
dc.date.accessioned 2013-10-09T02:42:31Z
dc.date.available 2013-10-09T02:42:31Z
dc.date.issued 2013-10-09
dc.identifier AIM-1038
dc.identifier http://hdl.handle.net/1721.1/6043
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/1721
dc.description The computational approach to the study of vision inquires directly into the sort of information processing needed to extract important information from the changing visual image---information such as the three-dimensional structure and movement of objects in the scene, or the color and texture of object surfaces. An important contribution that computational studies have made is to show how difficult vision is to perform, and how complex are the processes needed to perform visual tasks successfully. This article reviews some computational studies of vision, focusing on edge detection, binocular stereo, motion analysis, intermediate vision, and object recognition.
dc.format 50 p.
dc.format 7987094 bytes
dc.format 3165446 bytes
dc.format application/postscript
dc.format application/pdf
dc.language en_US
dc.relation AIM-1038
dc.subject computer vision
dc.subject human vision
dc.subject binocular stereo
dc.subject motionsanalysis
dc.subject object recognition
dc.title The Computational Study of Vision


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