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dc.creator Edwards, D.J.
dc.creator Hart, T.P.
dc.date 2004-10-04T14:39:10Z
dc.date 2004-10-04T14:39:10Z
dc.date 1961-12-01
dc.date.accessioned 2013-10-09T02:42:58Z
dc.date.available 2013-10-09T02:42:58Z
dc.date.issued 2013-10-09
dc.identifier AIM-030
dc.identifier http://hdl.handle.net/1721.1/6098
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/1721
dc.description The Alpha-Beta heuristic is a method for pruning unneeded branches from the move tree of a game. The algorithm makes use of information gained about part of the tree to reject those branches which will not affect the principle variation.
dc.format 1862386 bytes
dc.format 1430864 bytes
dc.format application/postscript
dc.format application/pdf
dc.language en_US
dc.relation AIM-030
dc.title The Alpha-Beta Heuristic


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