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A Heuristic Program to Solve Geometric Analogy Problems

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dc.creator Evans, T.G.
dc.date 2004-10-04T14:39:25Z
dc.date 2004-10-04T14:39:25Z
dc.date 1962-10-01
dc.date.accessioned 2013-10-09T02:43:00Z
dc.date.available 2013-10-09T02:43:00Z
dc.date.issued 2013-10-09
dc.identifier AIM-046
dc.identifier http://hdl.handle.net/1721.1/6101
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/1721
dc.description A program to solve a wide class of intelligence-test problems of the "geometric-analogy" type ("figure A is to figure B as figure C is to which of the following figures?") is being constructed. The program, which is written in LISP, uses heuristic methods to (a) calculate, from relatively primitive input descriptions, "articular" (cf. Minsky, Steps Toward Artificial Intelligence) descriptions of the figures, then (b) utilize these descriptions in finding an appropriate transformation rule and applying it, modifying it as necessary, to arrive at an answer. The current version has solved a number of geometric-analogy problems and is now being modified in several ways and run on further test cases.
dc.format 2722627 bytes
dc.format 2140567 bytes
dc.format application/postscript
dc.format application/pdf
dc.language en_US
dc.relation AIM-046
dc.title A Heuristic Program to Solve Geometric Analogy Problems


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