| dc.creator | Solomon, Cynthia J. | |
| dc.creator | Papert, Seymour | |
| dc.date | 2004-10-04T14:47:22Z | |
| dc.date | 2004-10-04T14:47:22Z | |
| dc.date | 1976-07-01 | |
| dc.date.accessioned | 2013-10-09T02:44:29Z | |
| dc.date.available | 2013-10-09T02:44:29Z | |
| dc.date.issued | 2013-10-09 | |
| dc.identifier | AIM-375 | |
| dc.identifier | http://hdl.handle.net/1721.1/6252 | |
| dc.identifier.uri | http://koha.mediu.edu.my:8181/xmlui/handle/1721 | |
| dc.description | This paper explores some important issues with regard to using computers in education. It probes into the question of what programming ideas and projects will engage young children. In particular, a seven year old child's involvement in turtle graphics is presented as a case study. | |
| dc.format | 928307 bytes | |
| dc.format | 657283 bytes | |
| dc.format | application/postscript | |
| dc.format | application/pdf | |
| dc.language | en_US | |
| dc.relation | AIM-375 | |
| dc.title | A Case Study of a Young Child Doing Turtle Graphics in LOGO |
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