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Embodiment and Manipulation Learning Process for a Humanoid Hand

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dc.creator Matsuoka, Yoky
dc.date 2004-10-20T20:27:54Z
dc.date 2004-10-20T20:27:54Z
dc.date 1995-05-01
dc.date.accessioned 2013-10-09T02:48:09Z
dc.date.available 2013-10-09T02:48:09Z
dc.date.issued 2013-10-09
dc.identifier AITR-1546
dc.identifier http://hdl.handle.net/1721.1/7064
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/1721
dc.description Babies are born with simple manipulation capabilities such as reflexes to perceived stimuli. Initial discoveries by babies are accidental until they become coordinated and curious enough to actively investigate their surroundings. This thesis explores the development of such primitive learning systems using an embodied light-weight hand with three fingers and a thumb. It is self-contained having four motors and 36 exteroceptor and proprioceptor sensors controlled by an on-palm microcontroller. Primitive manipulation is learned from sensory inputs using competitive learning, back-propagation algorithm and reinforcement learning strategies. This hand will be used for a humanoid being developed at the MIT Artificial Intelligence Laboratory.
dc.format 9161027 bytes
dc.format 7404933 bytes
dc.format application/postscript
dc.format application/pdf
dc.language en_US
dc.relation AITR-1546
dc.title Embodiment and Manipulation Learning Process for a Humanoid Hand


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